Chatterbots: Crash Test Dummies of Communication

Table of Contents


Front Page

Acknowledgements

1. Uncanny Encounters

1.1 Facing the Unexpected
1.2 Chatterbot Tribe

2. From Awkward Pauses to Cocktail Party Chaos

2.1 Textual Communication
2.2 Language in Motion
2.3 Challenges in Chatterbot Design

3. Can You See My Touch?

3.1 Set Dressing
3.2 Avatars
3.3 Bots' Avatars
3.4 Props
3.5 Gender On-line

4. Virtual Community?

4. 1 Xena: Warrior Palace
4.1.1 Case Study 1: Death in Virtual Community, Eclipse of Rhetorical Vision
4.1.2 Case Study 2: Cheating On-line, Moral Order Constituted

5. The Importance of LOL

Bibliography and other sources


Appendix 1. The source codes of my two bots in The Palace

Appendix 2. A PDF version of this document (1.8MB)


cover <---> chapter 1.