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meta-matic concepts

 

A - Creating a Seed


The first phase of Meta-matic use involves the creation of a symbol, a seed to be planted on the web or on the hard disk.

1. Pattern palette

Meta-matic presents the user with visual and audio surfaces for sampling graphics and sounds. The fields are evolving and editable.


2. Sample tool

The user chooses a mold for cutting out samples from the pattern map. She may also define the shape of the mol herself.


3. Naming the sample

The user turns the sample into a personal symbol by naming it.


4. Typology

The user defines the type of the symbol by choosing its function from a typology. Each type has its own purpose, behaviour and geometry of growth.

  • Concept - structures
    Keyword - searches
    Emotion - associates
    Reference - links

The seed is ready for storage in the symbol library with other different seeds, and for planting.

 


B - Cultivating information environments

 

The second phase involves planting, cultivating and cross-breeding symbols into different landscapes.

1. Information environment

The user opens up the information environment and plants the seed. It starts growing roots to the world wide web (or to the files on the hard disk or the mobile communication space)


2. Plant

Nourished by the elements of the information environment, the seed grows into a plant, a visual and/or audio representation of the information gathered. It can be appreciated purely visually, or as an information structure with pointers and links (flip it!)

 

3. Cultivation

The user may perform weeding or replanting operations by cutting out leaves or petals or by moving the plants to new locations in the environment. She will cultivate the plant(s) into a garden.

 

4. Hybridization

The user may cross-breed different plants to create new plants, hybridized information structures and patterns.

 

 

C - Storing and enjoying information environment

 

The meta-matic is ready for pleasure and practice.

1. Storing

The user may store and take shapshots of the landscapes for later purposes.

 

2. Re-entering

But when she re-enters them, the plants may look quite different - the roots to the information environment have updated the view.

 

3. Viewing the evolution

The user can also view the evolution of the life-cycle of the information environment.