render(RenderTargetWrapper *aTarget, PolygonWrapper *aPolygon, PaintWrapper *aColor, RENDERER_FILLMODE aFillMode, const MATRIX2D &aTransformation) | PolygonFiller | [inline, virtual] |
renderEvenOdd(BitmapData *aTarget, const Polygon *aPolygon, unsigned long aColor, const MATRIX2D &aTransformation)=0 | PolygonFiller | [pure virtual] |
renderNonZeroWinding(BitmapData *aTarget, const Polygon *aPolygon, unsigned long aColor, const MATRIX2D &aTransformation)=0 | PolygonFiller | [pure virtual] |
setClipRect(unsigned int aX, unsigned int aY, unsigned int aWidth, unsigned int aHeight)=0 | PolygonFiller | [pure virtual] |
~PolygonFiller() | PolygonFiller | [inline, virtual] |
~Renderer() | Renderer | [inline, virtual] |