#include "polygon/base/Base.h"
#include "polygon/test/Test.h"
#include "polygon/svg/SVG.h"
Scanline edge-flag algorithm for antialiasing
Copyright (c) 2005-2007 Kiia Kallio
http://mlab.uiah.fi/~kkallio/antialiasing/
This code is distributed under the three-clause BSD license. Read the LICENSE file or visit the URL above for details.