#include <windows.h>
#include <gdiplus.h>
#include "polygon/GDIplus/GDIplusPolygonWrapper.h"
#include "polygon/GDIplus/GDIplusPolygonFactory.h"
#include "polygon/GDIplus/GDIplusRenderTargetWrapper.h"
#include "polygon/GDIplus/GDIplusRenderer.h"
Namespaces | |
namespace | Gdiplus |
Defines | |
#define | UNICODE |
Scanline edge-flag algorithm for antialiasing
Copyright (c) 2005-2007 Kiia Kallio
http://mlab.uiah.fi/~kkallio/antialiasing/
This code is distributed under the three-clause BSD license. Read the LICENSE file or visit the URL above for details.
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