#include "polygon/base/Base.h"
#include "polygon/svg/ShapeMaker.h"
#include "polygon/svg/SVG.h"
#include "polygon/svg/DumpSVG.h"
#include "../libs/tinyxml/tinyxml.h"
Functions | |
VectorGraphic * | loadSVGtoVectorGraphic (PolygonFactory *aFactory, const char *aPath, const char *aSVGName, const char *aSVGDumpName, const char *aBinaryDumpName) |
A static method for loading an SVG file (and optionally creating a tesselated dump of it) into a VectorGraphic object. |
Scanline edge-flag algorithm for antialiasing
Copyright (c) 2005-2007 Kiia Kallio
http://mlab.uiah.fi/~kkallio/antialiasing/
This code is distributed under the three-clause BSD license. Read the LICENSE file or visit the URL above for details.
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A static method for loading an SVG file (and optionally creating a tesselated dump of it) into a VectorGraphic object.
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