Classes | |
class | StackNode |
Base class for nodes in a stack. More... | |
class | SVGStackNodeTransformation |
Stack node for storing transformations. More... | |
class | SVGPaint |
A class for representing paint in SVG images. More... | |
class | SVGStackNodePaint |
Stack node for storing paint. More... | |
class | SVGStackNodeFillRule |
Stack node for storing fill rule. More... | |
class | StackNodePool |
A pool for stack nodes. More... | |
class | SVGStackNodeTransformationPool |
A pool for transformation stack nodes. More... | |
class | SVGStackNodePaintPool |
A pool for paint stack nodes. More... | |
class | SVGStackNodeFillRulePool |
A pool for fill rule stack nodes. More... | |
class | SVGStack |
A stack used while processing the SVG document. More... | |
class | SVGContext |
A class that is used for decomposing the SVG tree to polygons. More... | |
class | SVGPathToken |
A class for storing the tokens in the SVG path data. More... | |
class | SVGPathTokenizer |
A class for tokenizing the SVG path data. More... | |
class | SVGCommand |
Base class for commands. More... | |
class | SVGCommandSet |
A class for handling a set of SVG commands. More... | |
class | SVGColorCommand |
A color definition command in SVG command tree. More... | |
class | SVGOpacityCommand |
An opacity definition command in SVG command tree. More... | |
class | SVGFillRuleCommand |
A fill rule definition command in SVG command tree. More... | |
class | SVGBeginPathCommand |
A begin path command in SVG command tree. More... | |
class | SVGEndPathCommand |
An end path command in SVG command tree. More... | |
class | SVGPathCommand |
A command representing the path data in SVG command tree. More... | |
class | SVGTransformationCommand |
A transformation command in SVG command tree. More... | |
class | SVGDocument |
A command representing a document in SVG command tree. More... | |
Functions | |
VectorGraphic * | loadSVGtoVectorGraphic (PolygonFactory *aFactory, const char *aPath, const char *aSVGName, const char *aSVGDumpName, const char *aBinaryDumpName) |
A static method for loading an SVG file (and optionally creating a tesselated dump of it) into a VectorGraphic object. |
Scanline edge-flag algorithm for antialiasing
Copyright (c) 2005-2007 Kiia Kallio
http://mlab.uiah.fi/~kkallio/antialiasing/
This code is distributed under the three-clause BSD license. Read the LICENSE file or visit the URL above for details.
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A static method for loading an SVG file (and optionally creating a tesselated dump of it) into a VectorGraphic object.
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