Implementation.h File Reference

A common include file for implementation headers. More...

#include "polygon/implementation/SubPolygon.h"
#include "polygon/implementation/Polygon.h"
#include "polygon/implementation/DefaultPolygonFactory.h"
#include "polygon/implementation/BitmapData.h"
#include "polygon/implementation/PolygonFiller.h"
#include "polygon/implementation/CoverageTable.h"
#include "polygon/implementation/SpanExtents.h"
#include "polygon/implementation/NonZeroMask.h"
#include "polygon/implementation/NonZeroMaskA.h"
#include "polygon/implementation/NonZeroMaskB.h"
#include "polygon/implementation/NonZeroMaskC.h"
#include "polygon/implementation/PolygonVersionA.h"
#include "polygon/implementation/PolygonVersionB.h"
#include "polygon/implementation/PolygonVersionC.h"
#include "polygon/implementation/PolygonVersionD.h"
#include "polygon/implementation/PolygonVersionE.h"
#include "polygon/implementation/PolygonVersionF.h"


Detailed Description

A common include file for implementation headers.

Scanline edge-flag algorithm for antialiasing
Copyright (c) 2005-2007 Kiia Kallio

http://mlab.uiah.fi/~kkallio/antialiasing/

This code is distributed under the three-clause BSD license. Read the LICENSE file or visit the URL above for details.

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Generated on Fri Aug 3 00:44:30 2007 for Scanline edge-flag algorithm for antialiasing by  doxygen 1.4.6-NO